Twins'R'Okay
Mid-tier Pixel Artist
A quick and detailed guide on a few tricks in SRB2Kart
Due to the influx of new players ever since Lythero's SRB2Kartastrophe video & ScottFalco's Side of Salt was published, I decided to make this guide to explain a few tricks and tips on how to git gud at SRB2Kart.
Keep in mind some of these are required if you plan to play on hard speed a/or on certain maps.
Some of these tricks are also mentioned in the manual, so you should go read that first (F1) before reading this, as it has a few more tips and tech that aren't explained here.
DRIFTING MECHANICS
These are some observations I made while playing the game
Drifting in this game is a little different compared to other kart racers you might or might not have played.
This is because there is MOMENTUM in this game.
Just like a Sonic game, the higher your SPEED is, the higher your MOMENTUM will be.
Low Momentum
High Momentum
Momentum also applies to drifting as well.
While other kart racers instantly slow you down, or keep you at the same speed for drifting, SRB2Kart is unique.
SRB2Kart still slows you down for drifting, like other kart racers, but with momentum applied, its a GRADUAL slow down, rather than a quick jerk.
Low momentum
High momentum
So it's better that, the faster you are, the earlier you should drift.
On top of that, drifting INWARDS will give you better sparks FASTER than if you were to drift OUTWARDS.
However, drifting INWARDS will also make your turns SHARPER while drifting OUTWARDS whill make your turns WIDER.
Inwards
Outwards
Finally, drifting will not immediately boost you, but instead put you in a boost "state".
While in this state, your acceleration, speed, and handling are turned WAY up for a short time, so you better take advantage of that when you can.
(Also there's a rainbow drift boost that requires you to drift for a long time)
SLIPTIDING
This is explained in the in-game manual, but I'll go a bit more into detail about how to do this trick.
Sliptiding is a great trick that allows you to not only take better control of your kart, but to also tackle U-turns and the likes without losing speed.
Executing it is tricky, but with enough practice, it becomes second nature.
With a sneaker, or rocket sneakers, what you do is to:
DRIFT
BOOST
LET GO OF DRIFT WHILE BOOSTING
AND CONTINUE TURNING INWARDS
and bam its as simple as that
There is also a quicker way of doing it by simply tapping [DRIFT] while boosting AND turning INWARDS; I call it QUICKTIDING.
Quicktiding is more useful at extremely high speeds, practically required if you're playing wipezones.
BRAKEDRIFTING
Simply put, you either let go of [ACCEL] or hold [BRAKE] while drifting.
Helps slow you down faster when maneuvering those tricky turns.
A combination of sliptiding AND brakedrifting will help you get around the TIGHTEST of turns while still either maintaining speed or control of your kart, it will do you well to learn these things.
DRIFT STORAGE
Just drift as you approach springs and KEEP HOLDING [DRIFT] as you fly in mid-air.
If you already had sparks when you drift off the spring, you can let go and boost in mid-air.
You could also do this off of ramps, but its not recommended as with springs, you have better control over where you're going to land.
With ramps, you better hope to god you land on something that's road, bc. chances are, you'll be flying off in the wrong direction.
On top of that, Drifts instantly cancel as soon as you hit a wall, so avoiding hitting walls while drifting is a must in both the air and the ground.
You can do this consecutively and get some pretty sick drifts in the process
anyways, that's it for this post, but also, for all the newbies out there:
Please
Please
READ THE MANUAL (F1)
ok kthxbye
Due to the influx of new players ever since Lythero's SRB2Kartastrophe video & ScottFalco's Side of Salt was published, I decided to make this guide to explain a few tricks and tips on how to git gud at SRB2Kart.
Keep in mind some of these are required if you plan to play on hard speed a/or on certain maps.
Some of these tricks are also mentioned in the manual, so you should go read that first (F1) before reading this, as it has a few more tips and tech that aren't explained here.
DRIFTING MECHANICS
These are some observations I made while playing the game
Drifting in this game is a little different compared to other kart racers you might or might not have played.
This is because there is MOMENTUM in this game.
Just like a Sonic game, the higher your SPEED is, the higher your MOMENTUM will be.
Low Momentum
High Momentum
Momentum also applies to drifting as well.
While other kart racers instantly slow you down, or keep you at the same speed for drifting, SRB2Kart is unique.
SRB2Kart still slows you down for drifting, like other kart racers, but with momentum applied, its a GRADUAL slow down, rather than a quick jerk.
Low momentum
High momentum
So it's better that, the faster you are, the earlier you should drift.
On top of that, drifting INWARDS will give you better sparks FASTER than if you were to drift OUTWARDS.
However, drifting INWARDS will also make your turns SHARPER while drifting OUTWARDS whill make your turns WIDER.
Inwards
Outwards
Finally, drifting will not immediately boost you, but instead put you in a boost "state".
While in this state, your acceleration, speed, and handling are turned WAY up for a short time, so you better take advantage of that when you can.
(Also there's a rainbow drift boost that requires you to drift for a long time)
SLIPTIDING
This is explained in the in-game manual, but I'll go a bit more into detail about how to do this trick.
Sliptiding is a great trick that allows you to not only take better control of your kart, but to also tackle U-turns and the likes without losing speed.
Executing it is tricky, but with enough practice, it becomes second nature.
With a sneaker, or rocket sneakers, what you do is to:
DRIFT
BOOST
LET GO OF DRIFT WHILE BOOSTING
AND CONTINUE TURNING INWARDS
and bam its as simple as that
There is also a quicker way of doing it by simply tapping [DRIFT] while boosting AND turning INWARDS; I call it QUICKTIDING.
Quicktiding is more useful at extremely high speeds, practically required if you're playing wipezones.
BRAKEDRIFTING
Simply put, you either let go of [ACCEL] or hold [BRAKE] while drifting.
Helps slow you down faster when maneuvering those tricky turns.
A combination of sliptiding AND brakedrifting will help you get around the TIGHTEST of turns while still either maintaining speed or control of your kart, it will do you well to learn these things.
DRIFT STORAGE
Just drift as you approach springs and KEEP HOLDING [DRIFT] as you fly in mid-air.
If you already had sparks when you drift off the spring, you can let go and boost in mid-air.
You could also do this off of ramps, but its not recommended as with springs, you have better control over where you're going to land.
With ramps, you better hope to god you land on something that's road, bc. chances are, you'll be flying off in the wrong direction.
On top of that, Drifts instantly cancel as soon as you hit a wall, so avoiding hitting walls while drifting is a must in both the air and the ground.
You can do this consecutively and get some pretty sick drifts in the process
anyways, that's it for this post, but also, for all the newbies out there:
Please
Please
READ THE MANUAL (F1)
ok kthxbye
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