Socing problemo

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Eggmanfan

Member
Ok so jet made a very ultimate mode so I decied to do the oppsite and make the old srb2's cakewalk mode except easier.

Any way whenever I thok as sonic a clone apeears any help

Code:
Thing 1
MAPTHINGNUM = 3004
SPAWNSTATE = 50
SPAWNHEALTH = 1
SEESTATE = 52
SEESOUND = 0
REACTIONTIME = 10000
ATTACKSOUND = 0
PAINSTATE = 0
PAINCHANCE = 200
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = 603
DEATHSOUND = 22
XDEATHSTATE = 0
SPEED = 0
RADIUS = 1572864
HEIGHT = 2097152
MASS = 100
DAMAGE = 0
ACTIVESOUND = 0
RAISESTATE = 0
FLAGS = 16777221

Thing 2
MAPTHINGNUM = 9
SPAWNSTATE = 73
SPAWNHEALTH = 1
SEESTATE = 75
SEESOUND = 0
REACTIONTIME = 100
ATTACKSOUND = 0
PAINSTATE = 0
PAINCHANCE = 300
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = 603
DEATHSOUND = 22
XDEATHSTATE = 0
SPEED = 0
RADIUS = 1572864
HEIGHT = 2097152
MASS = 100
DAMAGE = 0
ACTIVESOUND = 0
RAISESTATE = 0
FLAGS = 16777221

Thing 3
MAPTHINGNUM = 16
SPAWNSTATE = 96
SPAWNHEALTH = 1
SEESTATE = 96
SEESOUND = 0
REACTIONTIME = 800
ATTACKSOUND = 0
PAINSTATE = 103
PAINCHANCE = 71
PAINSOUND = 12
MELEESTATE = 96
MISSILESTATE = 96
DEATHSTATE = 104
DEATHSOUND = 28
XDEATHSTATE = 118
SPEED = 0
RADIUS = 1572864
HEIGHT = 3407872
MASS = 0
DAMAGE = 2
ACTIVESOUND = 26
RAISESTATE = 101
FLAGS = 17029

Thing 4
MAPTHINGNUM = -1
SPAWNSTATE = 1
SPAWNHEALTH = 1000
SEESTATE = 0
SEESOUND = 10
REACTIONTIME = 0
ATTACKSOUND = 0
PAINSTATE = 0
PAINCHANCE = 0
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = 0
DEATHSOUND = 11
XDEATHSTATE = 0
SPEED = 0
RADIUS = 720896
HEIGHT = 524288
MASS = 100
DAMAGE = 20
ACTIVESOUND = 0
RAISESTATE = 0
FLAGS = 66064

Thing 5
MAPTHINGNUM = 2014
SPAWNSTATE = 120
SPAWNHEALTH = 1000
SEESTATE = 0
SEESOUND = 0
REACTIONTIME = 25
ATTACKSOUND = 0
PAINSTATE = 0
PAINCHANCE = 0
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = 0
DEATHSOUND = 0
XDEATHSTATE = 0
SPEED = 3932160
RADIUS = 1048576
HEIGHT = 1572864
MASS = 100
DAMAGE = 0
ACTIVESOUND = 0
RAISESTATE = 0
FLAGS = 8391169

Thing 7
MAPTHINGNUM = 2012
SPAWNSTATE = 148
SPAWNHEALTH = 1
SEESTATE = 0
SEESOUND = 0
REACTIONTIME = 8
ATTACKSOUND = 0
PAINSTATE = 148
PAINCHANCE = 0
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = 150
DEATHSOUND = 22
XDEATHSTATE = 0
SPEED = 133
RADIUS = 1048576
HEIGHT = 2097152
MASS = 100
DAMAGE = 135
ACTIVESOUND = 0
RAISESTATE = 0
FLAGS = 32774

Thing 8
MAPTHINGNUM = 2013
SPAWNSTATE = 152
SPAWNHEALTH = 1000
SEESTATE = 0
SEESOUND = 0
REACTIONTIME = 8
ATTACKSOUND = 0
PAINSTATE = 0
PAINCHANCE = 0
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = 0
DEATHSOUND = 0
XDEATHSTATE = 0
SPEED = 0
RADIUS = 524288
HEIGHT = 1048576
MASS = 100
DAMAGE = 0
ACTIVESOUND = 0
RAISESTATE = 0
FLAGS = 8389121

Thing 9
MAPTHINGNUM = 2022
SPAWNSTATE = 159
SPAWNHEALTH = 1
SEESTATE = 0
SEESOUND = 0
REACTIONTIME = 1
ATTACKSOUND = 0
PAINSTATE = 159
PAINCHANCE = 0
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = 161
DEATHSOUND = 22
XDEATHSTATE = 0
SPEED = 133
RADIUS = 1048576
HEIGHT = 2097152
MASS = 100
DAMAGE = 142
ACTIVESOUND = 0
RAISESTATE = 0
FLAGS = 32774

Thing 10
MAPTHINGNUM = 2028
SPAWNSTATE = 163
SPAWNHEALTH = 1
SEESTATE = 0
SEESOUND = 0
REACTIONTIME = 8
ATTACKSOUND = 0
PAINSTATE = 163
PAINCHANCE = 0
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = 165
DEATHSOUND = 22
XDEATHSTATE = 0
SPEED = 133
RADIUS = 1048576
HEIGHT = 2097152
MASS = 100
DAMAGE = 137
ACTIVESOUND = 0
RAISESTATE = 0
FLAGS = 32774

Thing 11
MAPTHINGNUM = 32
SPAWNSTATE = 181
SPAWNHEALTH = 1000
SEESTATE = 0
SEESOUND = 0
REACTIONTIME = 8
ATTACKSOUND = 0
PAINSTATE = 0
PAINCHANCE = 0
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = 0
DEATHSOUND = 0
XDEATHSTATE = 0
SPEED = 327680
RADIUS = 1048576
HEIGHT = 524288
MASS = 100
DAMAGE = 0
ACTIVESOUND = 0
RAISESTATE = 0
FLAGS = 2

Thing 12
MAPTHINGNUM = 33
SPAWNSTATE = 186
SPAWNHEALTH = 1000
SEESTATE = 0
SEESOUND = 0
REACTIONTIME = 1
ATTACKSOUND = 0
PAINSTATE = 0
PAINCHANCE = 0
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = 0
DEATHSOUND = 0
XDEATHSTATE = 0
SPEED = 0
RADIUS = 524288
HEIGHT = 524288
MASS = 100
DAMAGE = 0
ACTIVESOUND = 0
RAISESTATE = 0
FLAGS = 33558544

Thing 25
MAPTHINGNUM = -1
SPAWNSTATE = 120
SPAWNHEALTH = 1000
SEESTATE = 0
SEESOUND = 0
REACTIONTIME = 25
ATTACKSOUND = 0
PAINSTATE = 0
PAINCHANCE = 5
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = 0
DEATHSOUND = 0
XDEATHSTATE = 0
SPEED = 99999999
RADIUS = 1048576
HEIGHT = 1572864
MASS = 100
DAMAGE = 0
ACTIVESOUND = 0
RAISESTATE = 0
FLAGS = 2049

Thing 66
MAPTHINGNUM = 56
SPAWNSTATE = 397
SPAWNHEALTH = 1
SEESTATE = 0
SEESOUND = 0
REACTIONTIME = 9
ATTACKSOUND = 0
PAINSTATE = 0
PAINCHANCE = 0
PAINSOUND = 0
MELEESTATE = 399
MISSILESTATE = 0
DEATHSTATE = 427
DEATHSOUND = 22
XDEATHSTATE = 0
SPEED = 0
RADIUS = 2097152
HEIGHT = 2097152
MASS = 100
DAMAGE = 0
ACTIVESOUND = 0
RAISESTATE = 67
FLAGS = 16777733


Thing 89
MAPTHINGNUM = 3005
SPAWNSTATE = 574
SPAWNHEALTH = 1
SEESTATE = 576
SEESOUND = 0
REACTIONTIME = 909990
ATTACKSOUND = 0
PAINSTATE = 0
PAINCHANCE = 0
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = 603
DEATHSOUND = 22
XDEATHSTATE = 0
SPEED = 65536
RADIUS = 1310720
HEIGHT = 2097152
MASS = 100
DAMAGE = 0
ACTIVESOUND = 0
RAISESTATE = 67
FLAGS = 16779269


Thing 90
MAPTHINGNUM = 22
SPAWNSTATE = 578
SPAWNHEALTH = 1
SEESTATE = 580
SEESOUND = 0
REACTIONTIME = 5000
ATTACKSOUND = 0
PAINSTATE = 0
PAINCHANCE = 3072
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 582
DEATHSTATE = 603
DEATHSOUND = 22
XDEATHSTATE = 0
SPEED = 65536
RADIUS = 1310720
HEIGHT = 2097152
MASS = 100
DAMAGE = 0
ACTIVESOUND = 0
RAISESTATE = 91
FLAGS = 16779269

Thing 93
MAPTHINGNUM = 71
SPAWNSTATE = 588
SPAWNHEALTH = 1
SEESTATE = 589
SEESOUND = 0
REACTIONTIME = 1
ATTACKSOUND = 137
PAINSTATE = 0
PAINCHANCE = 1
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = 314
DEATHSOUND = 22
XDEATHSTATE = 0
SPEED = 6
RADIUS = 1310720
HEIGHT = 2097152
MASS = 100
DAMAGE = 1
ACTIVESOUND = 0
FLAGS = 16843268

Thing 104
MAPTHINGNUM = 21
SPAWNSTATE = 627
SPAWNHEALTH = 1
SEESTATE = 629
SEESOUND = 0
REACTIONTIME = 2
ATTACKSOUND = 0
PAINSTATE = 627
PAINCHANCE = 1
PAINSOUND = 12
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = 603
DEATHSOUND = 22
XDEATHSTATE = 0
SPEED = 0
RADIUS = 1048576
HEIGHT = 2097152
MASS = 100
DAMAGE = 0
ACTIVESOUND = 0
RAISESTATE = 0
FLAGS = 16779269


Thing 146
MAPTHINGNUM = 29
SPAWNSTATE = 923
SPAWNHEALTH = 1000
SEESTATE = 0
SEESOUND = 0
REACTIONTIME = 0
ATTACKSOUND = 0
PAINSTATE = 0
PAINCHANCE = 0
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = 314
DEATHSOUND = 0
XDEATHSTATE = 0
SPEED = 0
RADIUS = 524288
HEIGHT = 1048576
MASS = 100
DAMAGE = 0
ACTIVESOUND = 0
RAISESTATE = 0
FLAGS = 4194305



Thing 148
MAPTHINGNUM = 19
SPAWNSTATE = 933
SPAWNHEALTH = 1
SEESTATE = 0
SEESOUND = 0
REACTIONTIME = 99999
ATTACKSOUND = 0
PAINSTATE = 0
PAINCHANCE = 71
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = 314
DEATHSOUND = 0
XDEATHSTATE = 314
SPEED = 0
RADIUS = 1048576
HEIGHT = 3145728
MASS = 100
DAMAGE = 0
ACTIVESOUND = 0
RAISESTATE = 0
FLAGS = 133


Thing 177
MAPTHINGNUM = 2008
SPAWNSTATE = 1066
SPAWNHEALTH = 1
SEESTATE = 1066
SEESOUND = 0
REACTIONTIME = 0
ATTACKSOUND = 110
PAINSTATE = 1071
PAINCHANCE = 178
PAINSOUND = 12
MELEESTATE = 1066
MISSILESTATE = 1066
DEATHSTATE = 1073
DEATHSOUND = 28
XDEATHSTATE = 1087
SPEED = 13
RADIUS = 1572864
HEIGHT = 3145728
MASS = 0
DAMAGE = 1
ACTIVESOUND = 109
RAISESTATE = 1067
FLAGS = 645

Thing 184
MAPTHINGNUM = 2005
SPAWNSTATE = 1101
SPAWNHEALTH = 1
SEESTATE = 0
SEESOUND = 0
REACTIONTIME = 8
ATTACKSOUND = 0
PAINSTATE = 1101
PAINCHANCE = 0
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = 1103
DEATHSOUND = 22
XDEATHSTATE = 0
SPEED = 133
RADIUS = 1048576
HEIGHT = 2097152
MASS = 100
DAMAGE = 185
ACTIVESOUND = 0
RAISESTATE = 0
FLAGS = 32774

Thing 232
MAPTHINGNUM = 5005
SPAWNSTATE = 1297
SPAWNHEALTH = 1
SEESTATE = 1299
SEESOUND = 0
REACTIONTIME = 200
ATTACKSOUND = 0
PAINSTATE = 0
PAINCHANCE = 1
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = 603
DEATHSOUND = 22
XDEATHSTATE = 0
SPEED = 2
RADIUS = 1310720
HEIGHT = 1572864
MASS = 100
DAMAGE = 0
ACTIVESOUND = 0
RAISESTATE = 0
FLAGS = 16779781

Thing 233
MAPTHINGNUM = 5006
SPAWNSTATE = 1301
SPAWNHEALTH = 1
SEESTATE = 1303
SEESOUND = 0
REACTIONTIME = 100
ATTACKSOUND = 0
PAINSTATE = 0
PAINCHANCE = 3072
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = 603
DEATHSOUND = 22
XDEATHSTATE = 0
SPEED = 5
RADIUS = 1310720
HEIGHT = 1572864
MASS = 100
DAMAGE = 0
ACTIVESOUND = 0
RAISESTATE = 0
FLAGS = 16779781

Thing 243
MAPTHINGNUM = 42
SPAWNSTATE = 1342
SPAWNHEALTH = 1
SEESTATE = 1343
SEESOUND = 0
REACTIONTIME = 0
ATTACKSOUND = 115
PAINSTATE = 0
PAINCHANCE = 1
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = 603
DEATHSOUND = 22
XDEATHSTATE = 0
SPEED = 0
RADIUS = 786432
HEIGHT = 4194304
MASS = 100
DAMAGE = 0
ACTIVESOUND = 0
RAISESTATE = 91
FLAGS = 16777221

ModBy Eggmanfan

MAINCFG CATEGORY
SSTAGE_START = 50
SPSTAGE_START = 1
RACESTAGE_START = 1
INVULNTICS = 6000
SNEAKERTICS = 6000
FLASHINGTICS = 40
TAILSFLYTICS = 99999
UNDERWATERTICS = 9999
SPACETIMETICS = 9999
EXTRALIFETICS = 0
PARALOOPTICS = 9999
HELPERTICS = 999
GAMEOVERTICS = 99999
TITLESCROLLSPEED = 500
LOOPTITLE = 1

LEVEL 1
LEVELNAME = Easy breezy
ACT = 1
NEXTLEVEL = 2
MUSICSLOT = 1
WEATHER = 0
SKYNUM = 1
NORELOAD = 1
TIMEATTACK = 1
LEVELSELECT = 1
TYPEOFLEVEL = 4231

LEVEL 2
LEVELNAME = Easy Breezy
ACT = 2
NEXTLEVEL = 3
MUSICSLOT = 1
WEATHER = 0
SKYNUM = 1
TIMEATTACK = 1
LEVELSELECT = 1
TYPEOFLEVEL = 4231

LEVEL 3
LEVELNAME = easy breezy
ACT = 3
NEXTLEVEL = 4
MUSICSLOT = 2
WEATHER = 0
SKYNUM = 1
NORELOAD = 1
TIMEATTACK = 1
LEVELSELECT = 1
TYPEOFLEVEL = 4271

LEVEL 4
LEVELNAME = cake
ACT = 1
NEXTLEVEL = 5
MUSICSLOT = 4
SKYNUM = 2
NORELOAD = 1
TIMEATTACK = 1
LEVELSELECT = 1
TYPEOFLEVEL = 4239

LEVEL 5
LEVELNAME = Cake
ACT = 2
NEXTLEVEL = 6
MUSICSLOT = 4
SKYNUM = 1
NORELOAD = 1
TIMEATTACK = 1
LEVELSELECT = 1
TYPEOFLEVEL = 4239

LEVEL 6
LEVELNAME = cake
ACT = 3
MUSICSLOT = 3
SKYNUM = 1
NORELOAD = 1
TIMEATTACK = 1
LEVELSELECT = 1
TYPEOFLEVEL = 4239

LEVEL 7
LEVELNAME = castle lollipop
ACT = 1
NEXTLEVEL = 8
MUSICSLOT = 4
WEATHER = 0
SKYNUM = 1
NORELOAD = 1
TIMEATTACK = 1
LEVELSELECT = 1
TYPEOFLEVEL = 4239

LEVEL 8
LEVELNAME = castle lollipop
ACT = 2
MUSICSLOT = 5
WEATHER = 0
SKYNUM = 1
NORELOAD = 1
TIMEATTACK = 1
LEVELSELECT = 1
TYPEOFLEVEL = 4239

LEVEL 9
LEVELNAME = castle lollipop
ACT = 3
NEXTLEVEL = 30
MUSICSLOT = 1
SKYNUM = 1
NORELOAD = 1
TIMEATTACK = 1
LEVELSELECT = 1
TYPEOFLEVEL = 4239

LEVEL 30
LEVELNAME = Mario Starman land
ACT = 1
NEXTLEVEL = 31
MUSICSLOT = 30
NORELOAD = 1
TIMEATTACK = 1
LEVELSELECT = 1
TYPEOFLEVEL = 4495

LEVEL 32
LEVELNAME = final boss
ACT = 1
MUSICSLOT = 9
WEATHER = 1
SKYNUM = 30
NORELOAD = 1
TIMEATTACK = 1
LEVELSELECT = 1
TYPEOFLEVEL = 4751

LEVEL 31
LEVELNAME = MARIO STARMAN LAND
ACT = 2
NEXTLEVEL = 32
MUSICSLOT = 31
WEATHER = 0
SKYNUM = 30
NORELOAD = 1
TIMEATTACK = 1
LEVELSELECT = 1
TYPEOFLEVEL = 4751

Thing 71
MAPTHINGNUM = -1
SPAWNSTATE = 454
SPAWNHEALTH = 1000
SEESTATE = 0
SEESOUND = 0
REACTIONTIME = 8
ATTACKSOUND = 0
PAINSTATE = 0
PAINCHANCE = 0
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = 0
DEATHSOUND = 0
XDEATHSTATE = 0
SPEED = 10000
RADIUS = 2097152
HEIGHT = 4194304
MASS = 16
DAMAGE = 0
ACTIVESOUND = 0
RAISESTATE = 0
FLAGS = 33559056

Thing 0
MAPTHINGNUM = -1
SPAWNSTATE = 2
SPAWNHEALTH = 10
SEESTATE = 5
SEESOUND = 0
REACTIONTIME = 0
ATTACKSOUND = 27
PAINSTATE = 34
PAINCHANCE = 0
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 13
DEATHSTATE = 35
DEATHSOUND = 0
XDEATHSTATE = 35
SPEED = 1000
RADIUS = 1048576
HEIGHT = 3670016
MASS = 1000
DAMAGE = 71
ACTIVESOUND = 131
RAISESTATE = 71
FLAGS = 6
 
Use the SOC editor and load the player thing, then click the "Restore Code Default" button. that should work.
 
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