Won't Fix SOCEdit gives incorrect information

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Ricardo

Dead Guybrush in netgames
These are Black Eggman's mobj properties:
Code:
{           // MT_BLACKEGGMAN
	206,               // doomednum
	S_BLACKEGG_STND,   // spawnstate
	8,                 // spawnhealth
	S_BLACKEGG_WALK1,  // seestate
	0,                 // seesound
	[b][i]8*TICRATE,         // reactiontime[/i][/b]
	0,                 // attacksound
	S_BLACKEGG_PAIN1,  // painstate
	0,                 // painchance
	sfx_None,          // painsound
	S_BLACKEGG_HITFACE1, // meleestate
	S_BLACKEGG_MISSILE1, // missilestate
	S_BLACKEGG_DIE1,   // deathstate
	S_BLACKEGG_GOOP,   // xdeathstate
	sfx_None,          // deathsound
	1,                 // speed
	48*FRACUNIT,       // radius
	160*FRACUNIT,      // height
	0,                 // display offset
	0,                 // mass
	1,                 // damage
	sfx_None,          // activesound
	MF_SPECIAL|MF_BOSS,// flags
	S_BLACKEGG_JUMP1   // raisestate
}

This is how SOCEdit displays them:
Code:
Thing 39
MAPTHINGNUM = 206
SPAWNSTATE = 392
SPAWNHEALTH = 8
SEESTATE = 394
SEESOUND = 0
[b][i]REACTIONTIME = 8[/i][/b]
ATTACKSOUND = 0
PAINSTATE = 402
PAINCHANCE = 0
PAINSOUND = 0
MELEESTATE = 437
MISSILESTATE = 446
DEATHSTATE = 441
DEATHSOUND = 0
XDEATHSTATE = 449
SPEED = 1
RADIUS = 3145728
HEIGHT = 10485760
MASS = 0
DAMAGE = 1
ACTIVESOUND = 0
RAISESTATE = 450
FLAGS = 129

Apparently SOCEdit doesn't know what TICRATE means. Hopefully this should be an easy fix.
 
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