(title got cut off ffs)
d get restored.
Does this mean that if the server is running a modified version of 2.0 and the client is running unmodified, the client will, instead of being cfailed, be restored, and end up playing the modified version, though it would be laggy due to having to be restored all the time?
d get restored.
Does this mean that if the server is running a modified version of 2.0 and the client is running unmodified, the client will, instead of being cfailed, be restored, and end up playing the modified version, though it would be laggy due to having to be restored all the time?