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Snapping objects to the grid in wad author

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That's by default enabled. If not, right click in a blank part of the screen and check "Snap to grid".
 
Sik said:
That's by default enabled. If not, right click in a blank part of the screen and check "Snap to grid".
Nope wont work.

Suppose you want to make a sector that's a regular octagon. You know by now how to make a square and split linedefs and move vertices to do that. There must be a better way, though. There is!

Right-click an empty area and select New Polygonal Sector:



Set "Sides" to 8 and "Radius" to 256 if that's not what they say already. Then press OK.



There you go, a brand new octagon. It isn't snapped to the grid, though; you can see that it's a little off the blue dots. Some dragging of vertices can fix that:



Cool! Brand new octagon sector! This sector, along with the eight linedefs and eight vertices that comprise it, can be manipulated just like the square/triangle/diamond we made earlier. If you mouse over the sectors, you'll notice our diamond sector, the one we made first, is numbered 0, while the new octagon is numbered 1. If we made a third sector, it would be number 2. You get the pattern.

The bold is what I meant.
 
Snapping to grid means that whatever you're dragging around will only be placed on the grid points.
If it is off, it won't snap to the points of the grid, and you can place it in the middle of the squares and such.

If SnapTo grid is on, and the vertexes aren't snapping to the grid points, then you have a faulty version of WadAuthor, or something.
 
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