JayCee
Member
I've been meaning to mess around with LUA in order to get myself back into programming and I figured a fun way to do it would be to work on a concept I wrote to myself back in August. After re-watching SMBZ and watching the Episode 1 Reboot with my friends, I thought it'd be cool if somebody made a mock Metallix (Mecha Sonic) for SRB2.
Here's the moveset I've given him:
I've also come up with 2 separate super forms, if it's even possible.
Chaos Emeralds Required: 4-6: “Golden Metallix” (based on the yoshi island episode)
7 Chaos Emeralds - Placeholder form of whatever his final form ends up being: "Hyper Metallix"
My goal was to create a character with a power fantasy, just like the regular Metallix. If you've seen Metallix VS The Axem Rangers and Metallix VS SMBZ, then you know he pretty much is just a DBZ character with a Sonic skin. I tried to find a way to make him feel as powerful as he does in the show while also working in platforming gameplay without making him too absurdly broken.
I'm going to try my best to mess with these concepts in SLADE, but I'm not all that experienced with making PK3s or even writing in Lua so it might take my dumb self a bit of time.
When I do get around to figuring most of things out, I'll show off gameplay using Metal Sonic as placeholder sprites.
...though, this might be a bit much for my first attempt at making a character, but hey, who doesn't like some ambition every once in a while?
Here's the moveset I've given him:
- Passive - Overdrive, just like Metal.
- Jump - No curl on jumps. This is for balancing with his jump+spin, hover, and custom abilities.
- Jump+Jump - Hovering, same as Metal.
- Jump+Spin - "Rage Overcharge", as I've dubbed it. Metallix charges up while in the air, holding himself in place. At maximum charge, he rushes forward in overdrive with his fist forward, shouting "I'LL CRUSH YOU!". Moves as fast as he would with speed shoes. When he hits an unbreakable wall, he bounces off of it and has to recover.
- Spin - Normal spin dash.
- Custom 1 - "Razor Dash", as I've dubbed it. It's essentially a badnik-based version of the SA1 light speed dash. By holding down Custom 1, Metallix can slowly gather energy, and once fully charged he begins to flicker. In SA1, you'd be stuck in place to spin, but you can still move (but not enter overdrive) while charging this ability. So, if you were in overdrive and you started to charge Razor Dash, you'd be forced out of it. Once you let go, Metallix will vanish from sight and flash between all badniks in a short radius, destroying them and re-appearing with a short recovery time. Like in SA1, this could do increased damage to bosses, but probably not by a lot.
- Custom 2 - A simple "guard" ability. When hitting springs, jumping, or hovering via a fan, Metallix can protect himself from 1 hit, applying a soft shield that prevents knockback.
I've also come up with 2 separate super forms, if it's even possible.
Chaos Emeralds Required: 4-6: “Golden Metallix” (based on the yoshi island episode)
- No super form stat increases
- Transform while holding 30 rings
- Instant cast for Razor Dash
- Guard can be used two times
- Rage Overcharge has decreased charge
- Lose half rings when hit, deform when under 10 rings
7 Chaos Emeralds - Placeholder form of whatever his final form ends up being: "Hyper Metallix"
- Transform while holding 50 rings
- Super form stat increases
- Instant cast for Razor Dash
- Guard instead causes Metallix to burst forward, becoming an air dash.
- Rage Overcharge instant cast, sets off a small nuke-shield burst every 3 seconds while he charges forward
- Immune like regular Super Form
My goal was to create a character with a power fantasy, just like the regular Metallix. If you've seen Metallix VS The Axem Rangers and Metallix VS SMBZ, then you know he pretty much is just a DBZ character with a Sonic skin. I tried to find a way to make him feel as powerful as he does in the show while also working in platforming gameplay without making him too absurdly broken.
I'm going to try my best to mess with these concepts in SLADE, but I'm not all that experienced with making PK3s or even writing in Lua so it might take my dumb self a bit of time.
When I do get around to figuring most of things out, I'll show off gameplay using Metal Sonic as placeholder sprites.
...though, this might be a bit much for my first attempt at making a character, but hey, who doesn't like some ambition every once in a while?