Final Epsilon
Member
I looked at the wiki on how to do this but something keeps messing up.
I have the following:
P_START
BOX_1
BOX_2
P_END
TEXTURE1
PNAMES
PNAMES has BOX_1 and BOX_2 in it. Everything is fine except for one thing:
the textures are in black and white. When I load the wad into Doombuilder to use the textures, they are green, black, and a bunch of colors that arent even supposed to be there. Help?
EDIT: I forgot something, the textures only become black and white when I convert them to Doom Gfx's.
EDIT2: nevermind, I just found out what I did.
I have the following:
P_START
BOX_1
BOX_2
P_END
TEXTURE1
PNAMES
PNAMES has BOX_1 and BOX_2 in it. Everything is fine except for one thing:
the textures are in black and white. When I load the wad into Doombuilder to use the textures, they are green, black, and a bunch of colors that arent even supposed to be there. Help?
EDIT: I forgot something, the textures only become black and white when I convert them to Doom Gfx's.
EDIT2: nevermind, I just found out what I did.