SlumpED textures

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I looked at the wiki on how to do this but something keeps messing up.
I have the following:

P_START
BOX_1
BOX_2
P_END
TEXTURE1
PNAMES

PNAMES has BOX_1 and BOX_2 in it. Everything is fine except for one thing:

the textures are in black and white. When I load the wad into Doombuilder to use the textures, they are green, black, and a bunch of colors that arent even supposed to be there. Help?

EDIT: I forgot something, the textures only become black and white when I convert them to Doom Gfx's.

EDIT2: nevermind, I just found out what I did.
 
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