Okay, I'm feeling lost on SLADE, since it's been a long time since I worked on WAD editing and I used to be an XWE guy. I imported my textures (giving them the names of existing textures to overwrite), I put them between P_START and P_END, I converted them from PNG to Doom Graphics using the base archive to get the palette. Yet when I load it up in Doom Builder or SRB2, it acts like the textures aren't there.
Anyone have a suggestion on what I'm doing wrong?
Anyone have a suggestion on what I'm doing wrong?
Last edited: