sky

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Sa-x

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i want to make a sky on a sector, i have to don't take the texture on the linedef or yes? i have to made for example 5000 floor 5000 ceiling or 0 floor 0 ceiling? the internal texture in 0-5000

I want to make a sky!
But the difficulty is to high!
Please help me now,
Or what i can do, how?
 
Try to speak a bit clearer.

If you want to make skies appear on walls, lower the ceiling of your second sector, leave it untextured.
 
It depends on what the ceiling texture of a sector is. Set it to F_SKY1 to display the sky texture on the ceiling. Set it as the ceiling texture of a control sector (combined with relatively low sector heights) to give an "open-air" effect.
 
If you want a level to be ALL sky, with no displaying thokbarrier, then make the thokbarrier heights lower than the second sector you made (ex -8), and give it a ceiling of F_SKY1, a floor of anything, and the linedefs of the thok barrier, give ANY type of upper texture.
 
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