Sparkz
Advanced FOFing Concepts
My idea; Animated backgrounds!!! A a series of alternating sky textures to give the appearance of movement; waving water, changing weather, sunsets, etc.
My hypothesis; A simple gargoyle box could trigger these changes with no effort on the player.
My test; I downloaded the sky changing wad from the Wiki and adjusted everything for 1 pushable object, to no avail.
Second, third, fourth test; Same setup, different actions.They all worked fine.
My result; It would seem that pushable objects can trigger some linedef executes but not all of them.
Somebody please tell me I'm wrong and that I made a mistake somewhere.
Edit; I apologize. I just realized I put this thread in the wrong place. Sorry.
My hypothesis; A simple gargoyle box could trigger these changes with no effort on the player.
My test; I downloaded the sky changing wad from the Wiki and adjusted everything for 1 pushable object, to no avail.
Second, third, fourth test; Same setup, different actions.They all worked fine.
My result; It would seem that pushable objects can trigger some linedef executes but not all of them.
Somebody please tell me I'm wrong and that I made a mistake somewhere.
Edit; I apologize. I just realized I put this thread in the wrong place. Sorry.
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