While forceskin is enabled, the host player can seemingly change their skin via the menu, though the change is reverted.
CanChangeSkin() checks if the player is not the server, but Got_NameAndColor() (which also handles skin changing) does not.
This is a bug, but I wanted to get opinions on whether the host player should be able to change skins.
CanChangeSkin() checks if the player is not the server, but Got_NameAndColor() (which also handles skin changing) does not.
This is a bug, but I wanted to get opinions on whether the host player should be able to change skins.