I am aware that these work in Devmode, and this is probably intentional, but this is goddamn ridiculous.
As the title says, Cheats On will not effect Setrings/Ringslinger. This was my primary method of taking out slimecamping; a difficult to counter exploit where someone stands on/in and repeatedly gets hit by a hazard (Like, of course, slime) and repeatedly grabbing the ring over and over again. In a duel, this means the other person just needs to get a score higher than the other person, then they won, more or less, due to the invincibility from always being hit by slime. Tag abused this system too.
The easiest way to stop this WAS to setrings 0 right as they were going to hit the slime, but you can't DO that anymore, and since Sudden Death wont effect Stage Hazards either, this leaves very limited methods of treating it (using the Elemental Shield to steal the rings without spilling your own, making sure to steal all immediate rings beforehand, pulling the player out with Tails, and probably other sneaky methods), and they arn't guaranteed to work, most of them risky and leaving you open to another attack, dragging you FARTHER behind.
This is bullshit right here. This isn't just some minor bug. Hell, the disabling of this is intentional, but it leaves an exploit, which may not be a bug, but MUST be fixed.
Oh, and Ringslinger stopped working too. Again, devmode works, but it's still kinda lame. I mean, with casual hangouts available now, why not?
As the title says, Cheats On will not effect Setrings/Ringslinger. This was my primary method of taking out slimecamping; a difficult to counter exploit where someone stands on/in and repeatedly gets hit by a hazard (Like, of course, slime) and repeatedly grabbing the ring over and over again. In a duel, this means the other person just needs to get a score higher than the other person, then they won, more or less, due to the invincibility from always being hit by slime. Tag abused this system too.
The easiest way to stop this WAS to setrings 0 right as they were going to hit the slime, but you can't DO that anymore, and since Sudden Death wont effect Stage Hazards either, this leaves very limited methods of treating it (using the Elemental Shield to steal the rings without spilling your own, making sure to steal all immediate rings beforehand, pulling the player out with Tails, and probably other sneaky methods), and they arn't guaranteed to work, most of them risky and leaving you open to another attack, dragging you FARTHER behind.
This is bullshit right here. This isn't just some minor bug. Hell, the disabling of this is intentional, but it leaves an exploit, which may not be a bug, but MUST be fixed.
Oh, and Ringslinger stopped working too. Again, devmode works, but it's still kinda lame. I mean, with casual hangouts available now, why not?
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