Violo
Resisting Pony Avatar
I've started making a level (no duh) and I've come up to a point where I need to use Sector Flat Alignment (Linedef Type 7). But whenever I try and use it, nothing happens. Sector 86 is the sector that's being affected and sector 87 is the control sector. The linedef has and angle of 80 degrees which is the intended angle and lindef 381 on sector 87 has the following check, Effect 6, Effect 4 and Bouncy Wall. They are both linked by tag 11.
I've checked the tutorial on the Wiki (and that's what I used to actually make it in the first place), but I can't find any differences between the two. Could someone help?
Here's the wad: http://www.mediafire.com/?cgzpo7rrdehvd7m
Please ignore what the actual wad is
Edit: I already have realised my current mistake. Could someone move this to Editing Help please?
Edit 2: This problem has been solved.
It was solved by creating a sector which was exactly the same except mirrored vertically resulting in the control linedef to be the opposite angle. Nothing is different about the particular sector.
I've checked the tutorial on the Wiki (and that's what I used to actually make it in the first place), but I can't find any differences between the two. Could someone help?
Here's the wad: http://www.mediafire.com/?cgzpo7rrdehvd7m
Please ignore what the actual wad is
Edit: I already have realised my current mistake. Could someone move this to Editing Help please?
Edit 2: This problem has been solved.
It was solved by creating a sector which was exactly the same except mirrored vertically resulting in the control linedef to be the opposite angle. Nothing is different about the particular sector.