Hi,
I'm trying to scroll a FOF wall texture. What I want is to create a "sand" cascade, obviously SANDW texture should move down.
What I've done until now:
- An in-map sector where the FOF will appear, and I tagged it.
- A control sector for a FOF (Linedef Type 62: Intangible, Opaque) pointing to the tag above. And I tagged it.
- Another control sector for Linedef Type 255 (Scroll Texture by Offsets), pointing to the tag of FOF control sector, and I put the offset value in Y texture offset field. Not worked.
The FOF is there, but the sand texture is stopped. I want to scroll vertically the texture, like a falling sand.
I'm trying to scroll a FOF wall texture. What I want is to create a "sand" cascade, obviously SANDW texture should move down.
What I've done until now:
- An in-map sector where the FOF will appear, and I tagged it.
- A control sector for a FOF (Linedef Type 62: Intangible, Opaque) pointing to the tag above. And I tagged it.
- Another control sector for Linedef Type 255 (Scroll Texture by Offsets), pointing to the tag of FOF control sector, and I put the offset value in Y texture offset field. Not worked.
The FOF is there, but the sand texture is stopped. I want to scroll vertically the texture, like a falling sand.