Scopica's Barrel Cup

Scopica's Barrel Cup 1.1

I'm glad you decided to try making a map! I thought I should swing by and offer some impressions and potential suggestions to improve the course's flow:

- Going between the ramps at the beginning and the edges of the course is very much possible, and if you bump the walls even once, you're going to be stuck there for a while (See attached). Moving the ramps further to the left and right so there's no space between them and the edges would solve this issue, although if you wanted to be cheeky, you could leave the small gaps and put a big Ring box or a Sneaker pickup in there instead.
- The blue spring jumps should have more springs that are closer together. Currently it's possible to go between the springs and run straight into the wall, which feels unintended.
- I wasn't able to reproduce this, but in the lower area with the chemical spills, I saw some very unusual behavior from the SPB, moving to circle around in front of me instead of locking on and giving chase like usual. I'm not sure what could be causing an issue like this but I figured it was worth mentioning.
- This one might be a skill issue, but the second blue spring jump feels awkward, in that I haven't found a way to do it that doesn't result in running into the wall right after.
 

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