So, to review everything so far:
I think the main ability set is pretty fun. The glide-jump feels like a good compromise between her glide-climb in SA2 and her standard flight in Heroes, while helping her stick out among the vanilla cast. The air stomp makes for some fun combos, and the spin-kick (while not really looking like one anymore, might need some different sprites for that) is surprisingly versatile for speed and helping your moves flow together.
Her emerald abilities are kinda iffy imo. The bomb-jump is really fun, and a fitting way to reward players with a new speedrunning trick (very Crash Bandicoot-esque), while the sound-blast can be useful for getting enemies or boxes in places out-of-reach/safety. The smoke bomb, though, feels a bit overpowered - an invul in your pocket isn't really something that lends well to platforming, and makes some areas a bit too easy. Should also mention, you may wanna position the heart icon elsewhere, since it overlays the lives icon (maybe put it right under the rings counter, and perhaps make it pink instead of blue?)
As for her sprites, while they're overall very clean and well-placed (the hanging sprite is honestly sorta cute), they could use some touch-ups. Namely the spin-kick not looking quite right and the wing sprites still looking weird. Someone suggested a fix for that higher-up, if that didn't work you could always use the new anims from the Sneaky Rouge addon. Speaking of that, there's also a sprite for the good ending star pattern in there, might be good to port that in since without it it feels empty.
Overall pretty fun character, just needs some tweaks here and there. :)