• Do not use Works in Progress as a way of avoiding the releases system! Works in Progress can be used for sharing early betas and for getting suggestions for improvement. Releases of finished content are not allowed in this forum! If you would like to submit a finished addon, click here for instructions on how to do so.

Roboegg City bosses

Status
Not open for further replies.
Okay there is a thok barrier you guys must be doing something else because i'm sure I put a thok barrier, and second fine I will take the light blink off, so if you dont want seizures don't download this till I fix it.
 
Sorry, I thought I saw the camera do the thing it does when there's no thok barrier for a sec.

Are you going to make the stage bigger too?
 
Well roboegg... It is still really cramped. You should make it nearly four times bigger.

But I'llBegin is right... You did not put a thokbarrier in. You just put sectors around the rooms with impassible linedeffs. That's not how to make a thokbarrier... The surrounding sector's ceiling-height has to be as high as its floor-height. You should REALLY read the HP's tutorial.
(Thokbarriers are described there: http://ssntails.sepwich.com/srb2/dbtutorial/tutorial5.html)

And you should activate the "multi-flag" of the eggmobile so that defeating the boss will make the level end.

These flashing lights are funny, I never thought about something like that. :mrgreen:
 
Okay i'll make the level bigger and keep the flashing lights because like jon said earlier hyper sonic is just like it, and on the thok barrier I read it about 10 times and it still didnt help me, but I tried to thok at the walls and I didn't go trough them so i'll try to fix it just give me some time.
 
roboegg99 said:
on the thok barrier I read it about 10 times and it still didnt help me, but I tried to thok at the walls and I didn't go trough them so i'll try to fix it just give me some time.
Thok Barriers are easy, make a sector outside your level and make it's floor height as high as the ceiling.
 
And if you STILL don't get it...

1. Make a level.
2. Put ONE giant sector as large as you like AROUND EVERYTHING.
3. Right click on it.
4. Make the floor and ceiling heights 0.
5. Click "OK".

You can now use both the Thok against walls and use the F_SKY1 texture.
 
Boinciel said:
And if you STILL don't get it...

1. Make a level.
2. Put ONE giant sector as large as you like AROUND EVERYTHING.
3. Right click on it.
4. Make the floor and ceiling heights 0.
5. Click "OK".

You can now use both the Thok against walls and use the F_SKY1 texture.
Sir, you just taught me how to give levels a sky.
 
I'll Begin said:
Boinciel said:
And if you STILL don't get it...

1. Make a level.
2. Put ONE giant sector as large as you like AROUND EVERYTHING.
3. Right click on it.
4. Make the floor and ceiling heights 0.
5. Click "OK".

You can now use both the Thok against walls and use the F_SKY1 texture.
Sir, you just taught me how to give levels a sky.

Glad to help. If you want a texture and the sky, set the barrier to the height of the wall, then put the wall texture as the lower one. F_SKY1 won't work below the Thok Barrier, and I sometimes use it just to get dual textures in some places.
 
Status
Not open for further replies.

Who is viewing this thread (Total: 1, Members: 0, Guests: 1)

Back
Top