RetroAsurada
Member
From what I seen so far, it seems that while EXP does determine GP standings, it still seems like the winner of each race is determined entirely by finishing order. If they were to fully commit to this new scoring system, EXP should also be used to determine the winner of individual races.
Other stuff I would like to see or have thought of:
1. Bonus points/EXP for having the fastest lap times. (This has been seen in other racing games, including Street Racer (released in 1994), the Total Racing mode in Rollcage Stage II (released in 2000), and even Madagascar Kart (released in 2009))
2. Getting hit at maximum Ring Debt, or falling off the map/getting crushed when at least 75% into Ring Debt should eliminate you from the race entirely and nullify your score. This will also apply to your opponents.
3. Some tracks have Motobugs or other enemies acting as moving hazards. I thought that it would be cool if on-track enemies (i.e.: those Motobugs acting as hazards) could be destroyed using items, and doing so would give you a speed boost equivalent in power to that of a level 2 drift boost.
Other stuff I would like to see or have thought of:
1. Bonus points/EXP for having the fastest lap times. (This has been seen in other racing games, including Street Racer (released in 1994), the Total Racing mode in Rollcage Stage II (released in 2000), and even Madagascar Kart (released in 2009))
2. Getting hit at maximum Ring Debt, or falling off the map/getting crushed when at least 75% into Ring Debt should eliminate you from the race entirely and nullify your score. This will also apply to your opponents.
3. Some tracks have Motobugs or other enemies acting as moving hazards. I thought that it would be cool if on-track enemies (i.e.: those Motobugs acting as hazards) could be destroyed using items, and doing so would give you a speed boost equivalent in power to that of a level 2 drift boost.