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Reviving Of The Old Bosses.(First beta out)

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roboegg99

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This is the first release of this wad, it will contain these levels:

1.)egg carrier
2.)egg carrier
3.)final egg
4.)Road to Mobius
5.)Sky road to mobius
6.)Mobius future
7.)lava reef zone
8.)Sand temple

Pictures:



































Download links:(more links coming soon.)
http://www.sendspace.com/file/gnouwe
http://www.mediafire.com/?0md4jyyljdw

Information:

You'll have to play these levels one by one, because They aren't soced with differnt stuff yet.

Bugs:

In egg carrier zone 2, when you beat the boss sometimes it shuts itself down automatically.

In Sand Temple, There are Some bugs In the Temples, and they are being fixed.


Levels:All the way from egg carrier to death angel.

Egg carrier>80% still needs deafed rings
Final egg>80% still needs deafed rings
Road to Mobius>100%
Sky road to mobius>100%
Mobius future>100%
lava reef zone>12%
Sand temple(action stage)>11%
fire highway>0%
Airport(action stage)>0%
Sky pursuit>0%
Sky pursuit pt.2>0%
Egg carrierv2>0%
falling egg>0%
Master emerald crater>0%
Snake jungle>0%
hidden palace>0%
Shonen village(action stage)>0%
Fire village(action stage)>0%
c-jet pt.1>0%
c-jet pt.2>0%
and more to come.
 
Wow, there's a sky texture on the walls.. you know that's not how you make a sky, right?
 
Okay I can make a release, but I need to know how to make it so that I can have all the bosses in one wadfile.
 
Uh, make new thing items with free slot sprites and freeslot states?

Sorry, but I really think this is all a bunch of sprite replacements, really.
 
Super mystic sonic said:
Undeafed, so you might wanna fix it. Why not try to custom draw those sprites to be the right size and look SRB2-y?

I don't mess around with sprites, because when I do it makes them look bad.
 
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