Retro Mario

[Open Assets] Retro Mario v1.3.2

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Skidsii

Member
Skidsii submitted a new resource:

Retro Mario - Well what happens when someone duct tapes an NES cartridge to a Ring Racers lock-on cartridge?

View attachment 152643
Retro Mario runs into Ring Racers?! using the power of lock-on technology (and some unspecified amounts of duct tape) we managed to attach a classic SMB1 cartridge to an authentic Ring Racers Lock-on Cartridge.
This retro rascal has it all:
2 Custom Colors
Many Custom Animations (using Simpler AnimaL by @Togen)
Item Reskins
Custom...​

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Skidsii updated Retro Mario with a new update entry:

2.4 Compatability Update + Animation Only Update

Howdy! About time I got around to updating this mod!
There were several changes to Retro Mario's mechanics since 2.4 had considerably made the gameplay much faster paced, and with the many many additions of blockplayer linedefs as well the change to many tripwires I felt that Retro Mario's current state felt more sluggish and limited, which in the state I had released him in 2.3 I had already limited him about as much as I was willing to due to outside complaints of potential competitive...

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Skidsii updated Retro Mario with a new update entry:

The Flames of Ascension Update (v1.3)

Howdy y'all, this update mostly consists of changes and fixes around Retro Mario's jumping
and Fire Flower mechanics. Why the hardcore sounding update name? Because it's funny.

Changes
- Retro Mario now has a coin sounds that replace ring sounds
- Jumping over a player/UFO Catcher now holds you over them until Retro Mario stomps on them
- Stomping on a player/UFO Catcher sends you in the direction you are looking
- Stomping at a fast enough speed slightly lengthens how long the receiver is...

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