Resource Priority Load{FIXED}

I have FIXED THIS.

ZONE BUILDER grants a PRIORITY freeslot to the resource with highest priority. In other words, you do not have to declare a free slot if it is the highest priority resource loaded into the map.

I did not know this and completely missed having not declared the MT_NAME as well. dumb dumb.

So I ran around wondering why they all worked one at a time if I loaded them in highest priority and not together, took me 6 hours, shame.
 
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