Chicmunk
Wew!๐๐๐๐๐ ๐๐๐ ๐๐๐๐๐ค๐๐๐ก ๐ก๐๐๐!๐
If I close SRB2 in software mode, go here in THZ1 and switch to OpenGL, it breaks the rendering of these poly objects:
(Other minor side effects here are incorrectly loading the models.dat and having to tab out and back in while in fullscreen when switching from OpenGL to Software)
(Other minor side effects here are incorrectly loading the models.dat and having to tab out and back in while in fullscreen when switching from OpenGL to Software)