Cutting straight to the chase, is there any way to adjust the weapon ring powers to a relative value, rather than an absolute value?
IE: Using A_CustomPower could set the auto-ring variable to 20, this would be an absolute value, as doing so a second time would reset it to 20.
What I'd like is a way, other than hacking the five hardcoded things, to add or subtract values.
IE: A function to increase the auto-ring variable by 5, to 25. Or decrease it by 3, to 17.
IE: Using A_CustomPower could set the auto-ring variable to 20, this would be an absolute value, as doing so a second time would reset it to 20.
What I'd like is a way, other than hacking the five hardcoded things, to add or subtract values.
IE: A function to increase the auto-ring variable by 5, to 25. Or decrease it by 3, to 17.