They're not on the wiki yet right now, so just experiment for now maybe?
I think positive values are supposed to make them larger than life, and negative values smaller than life.
The scale essentially multiplies the offset from the center of the skybox. You'll have to either plan out the scale yourself or trial and error till you get what you want. You might try building the skybox around the level and then scaling it down and moving it and using the inverse of that scale factor as the scale factor; that's how source mappers usually do it.
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