Pyro the Magma Fox
Totally not using Hydreigon
Is there a possible way to recolour many sprites at one time?
AND you have to go slightly hexadecimal(?) with palette colour numbers
You should probably also note that "decimal" is Latin for 10, and that none of this really matters since it's not base 6 nor base 10, but base 16.The colors are Hexadecimal. (hex is Greek for 6)
If the Fox is fuzzy about what this means let me refer you to the color chart
http://wiki.srb2.org/wiki/Color_Codes
The colors are Hexadecimal. (hex is Greek for 6) the codes are each; 3 pairs of numbers. the first 2 designate red intensity. The second 2 are green and the last 2 are for blue. The color map linedef page on the Wiki may be helpful!
http://wiki.srb2.org/wiki/Linedef_Type_606
You should probably also note that "decimal" is Latin for 10, and that none of this really matters since it's not base 6 nor base 10, but base 16.
I very urgently recommend against doing this. The game generally expects to only read one lump with a given name at a time, and if it finds multiple lumps with the same name, it'll only read a single one of them - and I've got no clue which one it'll settle on (it's probably either the first one it finds or the last one, but since I don't know which, I can't guarantee the result).OK, how about renaming a ton of lumps at once? To the same name?