Gambit
Member
I've been wanting to explore what people in the community's motivations are for why you want to create custom maps for SRB2. I've personally been finding it rather difficult to find lately, so I want to see what it is that drives others here.
What motivates you to open Zone Builder? To put up with all the archaic and frustrating methods that define Doom mapping? What motivates you to tolerate the proverbial hell that is setting up landscapes of 3D platforms using arguably one of the most unintuitive methods of development? Why go through all the trouble of setting up all those linedef executors? Do you even feel like any of that is a problem for you? How long have you been doing this for? Is it all too easy for you at this point? Or is it just 'whatever'; simply a mere obstacle toward your desired goal? And what is that goal, anyway? Is there a goal in mind that extends beyond just this map, or this series of maps? Do you have 'plans'? Are you using this as a learning point to jump off into professional game development at some point? Are you 'testing the waters' for something bigger?
Or does none of that matter to you, and mapping is just a way for you to pass the time?
Please only answer if you have created maps in the past, are currently making maps, or aspire/wish to learn how to create maps, and/or intend to do so in the future.
Also, be honest with yourself. If your motivation really is to seek popularity within the community, talk about that here too. This thread is a judgment-free zone. I want as many peoples' relevant input as I can get, and that includes the parts that others may see as unsavory.
Feel free to use this as an opportunity to explore yourself.
What motivates you to open Zone Builder? To put up with all the archaic and frustrating methods that define Doom mapping? What motivates you to tolerate the proverbial hell that is setting up landscapes of 3D platforms using arguably one of the most unintuitive methods of development? Why go through all the trouble of setting up all those linedef executors? Do you even feel like any of that is a problem for you? How long have you been doing this for? Is it all too easy for you at this point? Or is it just 'whatever'; simply a mere obstacle toward your desired goal? And what is that goal, anyway? Is there a goal in mind that extends beyond just this map, or this series of maps? Do you have 'plans'? Are you using this as a learning point to jump off into professional game development at some point? Are you 'testing the waters' for something bigger?
Or does none of that matter to you, and mapping is just a way for you to pass the time?
Please only answer if you have created maps in the past, are currently making maps, or aspire/wish to learn how to create maps, and/or intend to do so in the future.
Also, be honest with yourself. If your motivation really is to seek popularity within the community, talk about that here too. This thread is a judgment-free zone. I want as many peoples' relevant input as I can get, and that includes the parts that others may see as unsavory.
Feel free to use this as an opportunity to explore yourself.