Is there anyway to place Things on FOFs without using OBJECTPLACE? I find it very unreliable, time consuming, and pretty messy. I heard there was a way on a441's tutorial but he never explained it. Any anwsers?
Shadow Hog said:The other way is to take the height of the object in question over the ground (so if you want it to be at 512 over a sector with a floor of 256, it'd be 256), multiply by 16, add 7, and put that into the Flags section in DoomBuilder
Mystic said:It's addition:
Easy = +1
Normal = +2
Hard = +4
Deaf = +8
Multi = +16 (+10 hex)
Basically, the objects that use the multi flag use a bitshift of 5, multiplying by 32. The rest of objects only use up to Deaf, for a bitshift of 4, multiplying by 16.
Basically, what you're doing by multiplying is moving the digits over one place in hexadecimal place value. The 7 is just the addition of Easy, Normal, and Hard. If you need something to be Deaf as well, it's 15, or F in hex.