Here's a nice change: instead of someone asking for help, it's someone giving help. =D
Should anyone need to use QTEs (Google it) in their levels, here's an example WAD.
http://yousrb2.googlepages.com/QTE.wad
Pretend that the stone wall is actually a picture of Sonic flying through the air, and that it says "V^<"
In any case, once you see the stone wall, hold backwards until you hear the noise, forwards until you hear the noise, and then strafe left and you'll finish the level. If you wait too long, or do something wrong, you fall in the pit. Feel free to use this method, just give me credit. =P
Also, I'm not answering questions on how to make this in general, just about specific parts about the WAD. Look at it yourself. (The exception is Chisuun, because he asked before I decided to make this rule. D=)
Should anyone need to use QTEs (Google it) in their levels, here's an example WAD.
http://yousrb2.googlepages.com/QTE.wad
Pretend that the stone wall is actually a picture of Sonic flying through the air, and that it says "V^<"
In any case, once you see the stone wall, hold backwards until you hear the noise, forwards until you hear the noise, and then strafe left and you'll finish the level. If you wait too long, or do something wrong, you fall in the pit. Feel free to use this method, just give me credit. =P
Also, I'm not answering questions on how to make this in general, just about specific parts about the WAD. Look at it yourself. (The exception is Chisuun, because he asked before I decided to make this rule. D=)