Problem With Sky Textures on Srb2 Doom Builder!!!!!!!!!!

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rocky

Kay
Im Making a Big Level of a Dimension called: The Dimension of the 8th Emerald but when i go to see all the sky Textures they only appear on Wall Textures. Someone Can help me?
 
Wrong Help!!!!!! I Need Is too Put another sky on a level!!!! P.S. Don't send me the wiki site because i don't understanding that
 
If you want a different sky then the default sky, then the first thing you will need is a lump editor. XWE and SLumpEd are the most popular lump editors used here.

XWE download: http://dw.sepwich.com/files/XWE.zip
XWE tutorial: http://wiki.srb2.org/wiki/XWE_Tutorial

SLumpEd download: http://slumped.mancubus.net/files/slumped_07.zip
SLumpEd tutorial: http://wiki.srb2.org/wiki/SLumpEd_Tutorial

After you got one of those programs, then you can put a level header in your WAD. You create a new blank lump (look at the tutorial if you don't know how to do that) and call it MAINCFG and put your level header information in it.

Here is an in depth look at what a level header needs. http://wiki.srb2.org/wiki/Level_header

If you have troubles with it, then you might want to try looking at a completed WAD to see where you went wrong. You might want to try looking at Mystic Realm or Blue Heaven.
 
Rocky, if you want to see your sky textures, you need to create a Thok Barrier. To do that, create a sector that wraps around the whole level, set its floor height to a little bit above that of the floor of your level, and set its ceiling height to the exact same number. ONLY apply textures to the lower side of the wall of the Thok Barrier.

If you do not have a proper Thok Barrier, you will not be able to see your sky textures.
 
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