76Nova
Member
This could just be me being a nub from my 1yr break, but openGL seems to be fine when I play (of course I've gotta play on a lower resolution) but, it seems that when the camera goes in water, I drop to 10-15 fps, and the game becomes almost unplayable. And, it's only the camera, when Sonic goes into the water it's fine.
I'm not too sure what's causing this, I spent some time poking around in 3D card options, and I couldn't seem to fix it myself.
I'm not too sure what's causing this, I spent some time poking around in 3D card options, and I couldn't seem to fix it myself.