• Due to the dramatic number of changes to the game in 2.2, the old Bug Reports subforum has been archived and we are starting with a clean slate.

    If you feel you have found a problem with the game, please create a new thread with a summary of the bug as the thread name. Try to include as much information as you can in the initial post, including a description of what the expected behavior is and ways to reproduce the bug (if possible). Do not hesitate to upload any screenshots, logs, or WAD files that may aid in identifying and solving the issue. You do not need to enable DEVMODE for any screenshots you take; important information such as location, info, map name, and map number is automatically stored inside every screenshot.

    Please make one thread for each bug you find. Grouping multiple bugs together in a single thread makes it much harder for us to track what bugs have been fixed. To that end, any thread that does group unrelated bugs together will immediately be marked "Invalid" and locked.

    A member of our crack development team will come around and see what they can do about your reported issue. Additionally, if you have any useful information to add to a bug report thread (even if you aren't the original poster), you are welcome to post in the thread to add your input.

    A quick definition of each resolution:

    (none)
    The bug has yet to be confirmed by a member of the development team.

    Confirmed
    The bug has verified to exist in the game, but nobody is currently working on fixing it at the moment.

    Assigned
    The bug has verified to exist in the game, and a developer is currently fixing it (or planning to fix it shortly). Smaller bugs that take a short amount of time to fix may skip this step.

    Fixed
    The bug has been fixed for the next version of SRB2. These threads will always be locked afterwards.

    Invalid
    The submitted report is not valid. Reasons for this include reports of intentional behavior, or reports that have been confirmed to not occur in the original game. These threads may be locked at a developer's discretion.

    Duplicate
    This bug has already been reported. These threads will always be locked with a link to the original bug report given.

    Isolated Case
    The development team has not been able to reproduce the bug. These threads will remain open so that others may provide additional information or clarification.

    Won't Fix
    The bug will not be fixed. This typically means that the bug is too trivial to worry about or has been decided to be kept as an intentional feature. These threads may be locked at a developer's discretion.


    Thanks for helping improve SRB2!

    Note, bug reports for SRB2Kart should be submitted to their bug reports thread: https://mb.srb2.org/showthread.php?t=43795

Fixed OpenGL: Small hole in the ceiling in ACZ2

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Dabir

Nitpicker
Not visible in software mode.
 

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HajimeEl64

"In a world ablaze with war...Heroes must unite.."
It could be a normal visual thing on OpenGL. Try to see if there's like a missing texture on software
 

Dabir

Nitpicker
Here's what it looks like in software mode. It's actually easier to see the problem in Open GL; it looks like the two sides of this corner aren't at the same height.
 

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