In OpenGL mode, I can only pick 2 resolutions:
320x200, and 1920x1200, which are both the lowest/highest resolutions.
Anything else, the game crashes with "Cannot set resolution to XXX x XXX, 16 bit"
320x200 looks worse than normal SRB2, and 1920x1200 stretches outside the edges of the screen, so I can only see what's in the middle of the screen.
What's up with this? Why can't I pick the others?
320x200, and 1920x1200, which are both the lowest/highest resolutions.
Anything else, the game crashes with "Cannot set resolution to XXX x XXX, 16 bit"
320x200 looks worse than normal SRB2, and 1920x1200 stretches outside the edges of the screen, so I can only see what's in the middle of the screen.
What's up with this? Why can't I pick the others?