OpenGL Native Resolution Issues

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Sylvegamer3

Also known as Sylve
My computer's native resolution is 1920 by 1080, and that resolution works fine in Software mode.

bXrLoso.png


However, when playing in OpenGL mode, the screen crops itself in an odd way.

ARnoiMg.png


This leads me to use 1920 by 1080 in Software, and 1366 by 768 in OpenGL. (Take my word for it.) Any way to fix this in OpenGL? Yes, I have tried windowed and fullscreen.
 
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