"Early this morning a shocking discovery was made, the first known screenshot of Poisoned Paradise Zone act 2 in action. Fans of Tets' work have been waiting seemingly ages to see the progress on his first complete single player level pack, and rumors that the creator possibly dropped the project were dispelled upon the discovery of the screen. Tets was unfortunately unavailable for comment at the time."
A lot of that isn't true though. I just wanted to put a creative twist on this post. Yes, I have a screenshot prepared, but there really isn't much action involved. The most drastic difference is that act 2 is being built with multiple paths in mind, as opposed to the linearity of act 1. In addition I'm using a few new effects introduced in the 1.08 release of SRB2.
The main purpose of this topic, aside from showing everyone how it's going so far, is to gather suggestions. What do you think would make this a quality level? So... go ahead and post. Yeah.
A lot of that isn't true though. I just wanted to put a creative twist on this post. Yes, I have a screenshot prepared, but there really isn't much action involved. The most drastic difference is that act 2 is being built with multiple paths in mind, as opposed to the linearity of act 1. In addition I'm using a few new effects introduced in the 1.08 release of SRB2.
The main purpose of this topic, aside from showing everyone how it's going so far, is to gather suggestions. What do you think would make this a quality level? So... go ahead and post. Yeah.