I've tried programming my own enemies, so far, I've managed to make an invincible enemy that floats for no reason and you instantly die when you touch it... and it stays that way... the other caused a sigsev... 20 times...
For now, I want to basically make copies of enemies that already exsist... but with different pictures and perhaps 'little' differences. But, I need to know a load of things.
Where do I need to add cases? info.c... info.h I know of... but I think there's somewhere else... right? Also, how to I get the frames to respond to the frames in the gfx file?
One last thing... how do I do multi-hit on enemies? I've so far, found no-one who knows how... not even a441...
Thanks, please help, bye.
For now, I want to basically make copies of enemies that already exsist... but with different pictures and perhaps 'little' differences. But, I need to know a load of things.
Where do I need to add cases? info.c... info.h I know of... but I think there's somewhere else... right? Also, how to I get the frames to respond to the frames in the gfx file?
One last thing... how do I do multi-hit on enemies? I've so far, found no-one who knows how... not even a441...
Thanks, please help, bye.