OLDC-2022-R1 Votes

PencilVoid

Circuit Enthusiast
  1. SPIRAL HILL PIZZA
    1. Very creative concept, the adrenaline rush the pacing and music gives you is nice
    2. The green arrows can be hard to see from a distance - would be easier to see if they were bigger and more like a beacon
  2. CHAOS COVE ZONE
    1. Very nostalgic theming, nice and simple
    2. Shards can be hard to pinpoint in some places
  3. BITTER BRINK ZONE
    1. The bobsled gimmick is creative and fun
    2. Would have liked to see the bobsled used more throughout the level
  4. FESTUNG ODER SO
    1. Very unique and stark aesthetic
    2. Buttons can be hard to see, arrows should be bigger
  5. FREEZER FOLLEY ZONE
    1. Creative theme
    2. Certain routes can be awkward to navigate at times
  6. FOLIAGE FURNACE ZONE ACT 2
    1. Great sense of scale, cannon gimmick is interesting and technically impressive
    2. I SIGSEGVed three times
  7. ENCHANTED ENCLAVE
    1. Very nice aesthetic work
    2. Level is a little short?
  8. SUNKSEA ZONE X
    1. Not much to say about this one. It was alright
    2. Not much to say about this one. It was alright (unremarkable, but not bad)
  9. MAGMA LABORATORY ZONE
    1. Nice theming, fast-paced
    2. Some rooms can be confusing, such as the lava wave room
  10. TARNISH WARD
    1. Very good aesthetic work. Really makes it feel like I'm searching for emerald shards among people who've hit rock bottom
    2. Emerald shards are hard to find unless you use the hint monitors
  11. EGG MACHINE ZONE
    1. Great theming, skybox is impressive
    2. Goop segments seem a little unfair, hard to predict where you're going in 2D segment
  12. YEARNING YACHTYARD ZONE
    1. Nice theme, easy to navigate
    2. I actually don't know how this ended up so low in the ranking, I liked it
  13. HELL COASTER ZONE ACT 1
    1. Cool theming
    2. Hazard spam in some places, 2D section is overly difficult
  14. ZAXEL'S THUNDER YARD ZONE ACT 2
    1. Cutscenes are fun, coherent colour scheme
    2. Obstacle placement seems haphazard, hard to see some hazards coming
 
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