gregory_house
Also known as TemporaryAl
So, apparently every version of the AMD drivers greater than 14.7 causes various visual corruptions to basically every level in the game. Here's just an obvious example from ACZ, but you start seeing these back in GFZ1, above the cave where the blue shield is.
This happens on any resolution, both builds, windowed or not.
While using older drivers isn't much of an issue, the latest brought some interesting new things to try such as VSR support, are supposed to work better with many newer games, and of course they're the only ones with official support for Windows 10.
That said, I didn't know whether to post this or not, considering that there might be plans for rewriting OGL completely, or that it might be a problem with the drivers themselves, but here you go anyway.
This happens on any resolution, both builds, windowed or not.
While using older drivers isn't much of an issue, the latest brought some interesting new things to try such as VSR support, are supposed to work better with many newer games, and of course they're the only ones with official support for Windows 10.
That said, I didn't know whether to post this or not, considering that there might be plans for rewriting OGL completely, or that it might be a problem with the drivers themselves, but here you go anyway.