BlazeHedgehog
Member
#1 - Is it still possible to give a game an "intro demo" like Doom (and SRB2) used to have?
#2 - What ever happened to the other camera modes? There were two or three, as I recall. There was one that reminded me of the NiGHTS "demo playback" camera at any rate. Another example is the third Sonic JAM Sonic World Camera. The camera would pick a "stationary" position and point at Sonic, until Sonic was far enough to be out of frame, then it would re-position itself again near him. It was kind of "cinematic".
Just wondering, 'cause giving SASRB2 an some demo modes would be pretty cool, if I was able to show the demo after the titlescreen but use the "cinematic" camera on it so it looked "cool".
Granted, that probably would cause all sorts of control problems with analog control.
#2 - What ever happened to the other camera modes? There were two or three, as I recall. There was one that reminded me of the NiGHTS "demo playback" camera at any rate. Another example is the third Sonic JAM Sonic World Camera. The camera would pick a "stationary" position and point at Sonic, until Sonic was far enough to be out of frame, then it would re-position itself again near him. It was kind of "cinematic".
Just wondering, 'cause giving SASRB2 an some demo modes would be pretty cool, if I was able to show the demo after the titlescreen but use the "cinematic" camera on it so it looked "cool".
Granted, that probably would cause all sorts of control problems with analog control.