Nev3r, that sounds like a thing shuffle aready done for his EXEs.
Also, What about the objects Z location?
Shuffles code said:// A_Teleport
//
// Description: Teleport to the mobj's current target.
// Tip: Use A_Look or A_FindTarget to look for a target if the mobj doesn't have one.
//
// var1: If 0, teleports target to this object. Else, this object teleports to target.
// var2: If true, object keeps its momentum. Else, it loses it.
Also, What about the objects Z location?