CGally
Member
Rather than give a large essay on the subject, I'll try to keep my points brief.
* I'm glad there are subtle changes to the existing levels, and additions like the "bounce shield", where you hit the attack button to bounce in mid-air. It adds a little something extra to the play mechanics when you have it.
* I noticed the bonus levels were revamped. I'm very glad you removed the spikes - they were small, hard to see, and made you move more slowly, going against what I like about Sonic. Good thing the spikes are gone. The new bonus levels are somewhat nasty though, really challenging with the large pool and the sky at the bottom, in that last one!
* Thanks for adding more support for controllers. Now that strafing can be mapped to any stick, and turning and moving can be mapped as well, it's possible to make non-analog mode control like a console FPS. This should help a lot with complaints that the play control is bad, or is bad when playing online. The default controls are not that good, as usual, but many people map their controls in PC games anyway.
* I noticed a subtle change to the music in Castle Eggman Zone 2. I'm not saying it's either good or bad, just that I noticed it.
* The game remembers if you set analog control or not. I wanted this feature for a long time; thanks for putting it in there.
* Thanks for adding 1024x768 support! This is the native resolution for many people - this and 800x600. I'm glad to see it supported.
* You cut short Sonic's speech at the end, where he would have said "irc.mysteria.net". Was that because the original voice actor isn't part of the team anymore?
Anyway, even though v1.09 is largely a "fix" patch rather than one that adds new main content (with the exception of the new bonus stages and the "bounce" shielf), I'm very satisfied with the job done here. Thanks guys!
Oh yeah, I had only discovered the new version today.
* I'm glad there are subtle changes to the existing levels, and additions like the "bounce shield", where you hit the attack button to bounce in mid-air. It adds a little something extra to the play mechanics when you have it.
* I noticed the bonus levels were revamped. I'm very glad you removed the spikes - they were small, hard to see, and made you move more slowly, going against what I like about Sonic. Good thing the spikes are gone. The new bonus levels are somewhat nasty though, really challenging with the large pool and the sky at the bottom, in that last one!
* Thanks for adding more support for controllers. Now that strafing can be mapped to any stick, and turning and moving can be mapped as well, it's possible to make non-analog mode control like a console FPS. This should help a lot with complaints that the play control is bad, or is bad when playing online. The default controls are not that good, as usual, but many people map their controls in PC games anyway.
* I noticed a subtle change to the music in Castle Eggman Zone 2. I'm not saying it's either good or bad, just that I noticed it.
* The game remembers if you set analog control or not. I wanted this feature for a long time; thanks for putting it in there.
* Thanks for adding 1024x768 support! This is the native resolution for many people - this and 800x600. I'm glad to see it supported.
* You cut short Sonic's speech at the end, where he would have said "irc.mysteria.net". Was that because the original voice actor isn't part of the team anymore?
Anyway, even though v1.09 is largely a "fix" patch rather than one that adds new main content (with the exception of the new bonus stages and the "bounce" shielf), I'm very satisfied with the job done here. Thanks guys!
Oh yeah, I had only discovered the new version today.