I was trying to SOC the old silver ring monitor, but when I am supposed to gain 25 rings, the game sigsevs.
Here is what I did. Do not try to add this as a SOC, as it needs custom sprites that are not included.
Here is what I did. Do not try to add this as a SOC, as it needs custom sprites that are not included.
Code:
FRAME 2190
SPRITENUMBER = 312
SPRITESUBNUMBER = 0
DURATION = 2
NEXT = 2191
ACTION None
VAR1 = 0
VAR2 = 0
FRAME 2191
SPRITENUMBER = 77
SPRITESUBNUMBER = 0
DURATION = 1
NEXT = 2190
ACTION None
VAR1 = 0
VAR2 = 0
FRAME 2192
SPRITENUMBER = 312
SPRITESUBNUMBER = 1
DURATION = 18
NEXT = 2192
ACTION A_MonitorPop
VAR1 = 0
VAR2 = 0
Thing 327
MAPTHINGNUM = 417
SPAWNSTATE = 2190
SPAWNHEALTH = 1
SEESTATE = 0
SEESOUND = 0
REACTIONTIME = 8
ATTACKSOUND = 0
PAINSTATE = 2190
PAINCHANCE = 0
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = 2192
DEATHSOUND = 119
XDEATHSTATE = 0
SPEED = 95
RADIUS = 1048576
HEIGHT = 2097152
MASS = 100
DAMAGE = 328
ACTIVESOUND = 0
RAISESTATE = 0
FLAGS = 1048582
Thing 328
MAPTHINGNUM = -1
SPAWNSTATE = 2192
SPAWNHEALTH = 1
SEESTATE = 0
SEESOUND = 83
REACTIONTIME = 25
ATTACKSOUND = 0
PAINSTATE = 0
PAINCHANCE = 1
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = 0
DEATHSOUND = 0
XDEATHSTATE = 0
SPEED = 131072
RADIUS = 524288
HEIGHT = 917504
MASS = 100
DAMAGE = 4063232
ACTIVESOUND = 0
RAISESTATE = 0
FLAGS = 33591824
FRAME 2193
SPRITENUMBER = 312
SPRITESUBNUMBER = 1
DURATION = 18
NEXT = 1615
ACTION A_RingBox
VAR1 = 0
VAR2 = 0