Marcos
Marcos
I'm making this level and in the MainCfg I made it so that it appears on the level select screen wether you completed the game or not, and as the wiki says it should be like this:
And so my MainCfg is like this
Now I suppose the variable 2 means it appears always, since 0 is it never appears and 1 is only after finishing the game.
I mean, it does appear on the level select screen, but only in singleplayer. I don't know if I'm doing something wrong so if someone can explain me what's wrong and help me fix it, please do
LevelSelect
Default setting: 0
Determines which level select, if any, the level will be listed in. See Custom unlockables and emblems for more information on custom level selects. Level select 1 is used as the level select for completed save slots. If left at 0, the map will not be displayed in any level selects.
Example: LevelSelect = 2
And so my MainCfg is like this
MainCfg
Level B1
Levelname = [I ain't telling yet]
Act = 1
Skynum = 1
Music = BZ1
TypeOfLevel = Solo,Coop,Race,Competition
Unlockable = 0
LevelSelect = 2
Now I suppose the variable 2 means it appears always, since 0 is it never appears and 1 is only after finishing the game.
I mean, it does appear on the level select screen, but only in singleplayer. I don't know if I'm doing something wrong so if someone can explain me what's wrong and help me fix it, please do