onyx
Member
Well here is the link for it, though as I read nobody likes timers...here.
http://www.sendspace.com/file/ixt73l
There...enjoy.
http://www.sendspace.com/file/ixt73l
There...enjoy.
The Rules said:12. Do not post recolors, sprite rips, music replacements, or timer socs.
. Recolors, or edited versions of the official character sprites, are extremely disliked. Making fan characters or bad edits of official characters is almost always bad, and has a great lack of creativity. Don't make them, and if you do, don't release them. People just don't like them.
. Sprite rips, where you simply take a sprite from another game, which generally doesn't look anything like the art in SRB2, and put it into an SRB2 character. While it's possible to make a good sprite rip into a character, it almost always looks awful. Don't do this unless you know exactly what you're doing.
. Music WADs, or WAD files containing music lumps to change the soundtrack for SRB2, just aren't interesting. They're also potential copyright violations, so they are banned from the forums entirely. If you post one, it will simply be deleted.
. Timer SOCs, or SOC files that only edit the time periods for certain things, like Invincibility or drowning, are pointless, and anyone can make them.
These types of WADs are frowned upon, and frequently will lead to your link removed and topic locked. Even if that doesn't happen, you will get a negative reaction, because nobody really likes to play them.
This is also highly frouned upon. Make something that hasn't been done before, and isn't overpowered, reused, and/or a timer soc.onyx's sig said:You Have infinite fly, infinite speed shoes (after you have hit the speed shoes box) , infinite air, infinite space breath (???) , and infinite invicibility. (after you have hit the invincibility box).
So to be honest, timers are the only things I can do at the moment.Edit things, edit states, edit cutscenes and edit sounds.
SRB2 Guy said:Extract SRB2Src1094 into a folder called src, then point the Soc Editor to that folder for the source code. Then you can edit that other stuff.
bin,data,doc,extras,objs,src and tools.
djgppdos,dummy,hardware,sdl and win32
ok... so just to src? thats it? ok thanks!SRB2 Guy said:Point the Soc Editor to the "src" folder with all those text documents and folders.
Wow, this SOC is AWESOME!
...
hahaha just kidding. Seriously, you KNOW timers fail; you make them anyways, why? Make a unique one, like the Mario Hammer SOC I made.
SRB2 Guy said:Extract SRB2Src1094 into a folder called src, then point the Soc Editor to that folder for the source code. Then you can edit that other stuff.
jrose05 said:SRB2 Guy said:Extract SRB2Src1094 into a folder called src, then point the Soc Editor to that folder for the source code. Then you can edit that other stuff.
No, you extract SRB2Src1094 to somewhere. SRB2Src1094 makes a folder called src. Then all you do is point the Soc Editor to that folder.
Yeah, the throwable ones. The arc was funky though.onyx said:a mario hammer?
Chaos said:Yeah, the throwable ones. The arc was funky though.onyx said:a mario hammer?
Anyways, what kind of SOC will you make next? But first, try screwing with the objects and actions so you can get a clue on what's happening.