I've recently started making levels, and I'm currently working on my first real project. I hope to eventually enter it into the OLDC.
Anyway, I thought I'd make a beta release of the first section of the level and see what kinds of feedback I get. There's not much there yet, but I'll post updates as I expand it.
This is my plan for the level so far:
At the first fork, the level will split into water- and lava-themed sections. The water-themed section will be easier but longer. The water path opens up into a large room where the player will be able to either travel to the top of the room or take a waterslide from the bottom. The upper path will involve some mildly challenging platforming and will lead either to a shortcut or to some good items. If the player falls in this area, he/she will drop down into the previously mentioned waterslide and be carried to its end, which will probably be a quick zoom tube that will put the player somewhere on the lava path. This path will continue deep into the ground. I haven't worked out the rest of the level, but it will probably follow the cave/water/lava theme.
I've uploaded the WAD at https://www.dropbox.com/s/7i896xeg759ga51/test.wad.
Anyway, I thought I'd make a beta release of the first section of the level and see what kinds of feedback I get. There's not much there yet, but I'll post updates as I expand it.
This is my plan for the level so far:
At the first fork, the level will split into water- and lava-themed sections. The water-themed section will be easier but longer. The water path opens up into a large room where the player will be able to either travel to the top of the room or take a waterslide from the bottom. The upper path will involve some mildly challenging platforming and will lead either to a shortcut or to some good items. If the player falls in this area, he/she will drop down into the previously mentioned waterslide and be carried to its end, which will probably be a quick zoom tube that will put the player somewhere on the lava path. This path will continue deep into the ground. I haven't worked out the rest of the level, but it will probably follow the cave/water/lava theme.
I've uploaded the WAD at https://www.dropbox.com/s/7i896xeg759ga51/test.wad.