Music _SONG could not be loaded: lump not found! (+more)

Andromeda

Amateur Mapper and Local Dumbass
So I decided to add some music, 5 songs in total, 2 Replacing vanilla music, 3 don't.
2/3 of the ones that don't override vanilla music, don't play outside of the sound test, and instead give out the error:
Music _SONG could not be loaded: lump not found!
I'm stupid, I didnt need to put an underscore in front.

Also, the ones that replace vanilla music, don't properly override their entries in the Music test.
One makes two copies, where one plays no music, but has the correct authors, and the other which plays the right music, but has clairebun as the author. The other one overrides the authors, but not the music the entry plays.

For all 5, I made sure they were .ogg, and put them in a MUSICDEF file.
Lump _TITLE
Title = Titlescreen
Authors = Presumably_Masafumi_Ogata
Soundtestpage = 1
Soundtestcond = 0
BPM = 86

Lump _CREDS
Title = Credits
Alttitle = Can you feel the Sunshine?
Authors = Tee_Lopes,_Richard_Jacques
Soundtestpage = 1
Soundtestcond = 0
BPM = 1

Lump SPEC
Title = Special_Stage
Authors = Iceferno
Soundtestpage = 1
Soundtestcond = 0
BPM = 1

Lump HVZ1
Title = Honeydew_Valley_1
Authors = Gooseworx
Soundtestpage = 1
Soundtestcond = 0
BPM = 1

Lump HVZ2
Title = Honeydew_Valley_2
Authors = Nakaigi
Soundtestpage = 1
Soundtestcond = 0
BPM = 1
 
Last edited:
Is this separate wad file or it's included in level or with characters?

Edit: Oh I suppose it's your Eclipse project. But I'm not sure what's wrong.
 
So I decided to add some music, 5 songs in total, 2 Replacing vanilla music, 3 don't.
2/3 of the ones that don't override vanilla music, don't play outside of the sound test, and instead give out the error:
Music _SONG could not be loaded: lump not found!
I'm stupid, I didnt need to put an underscore in front.

Also, the ones that replace vanilla music, don't properly override their entries in the Music test.
One makes two copies, where one plays no music, but has the correct authors, and the other which plays the right music, but has clairebun as the author. The other one overrides the authors, but not the music the entry plays.

For all 5, I made sure they were .ogg, and put them in a MUSICDEF file.
Lump _TITLE
Title = Titlescreen
Authors = Presumably_Masafumi_Ogata
Soundtestpage = 1
Soundtestcond = 0
BPM = 86

Lump _CREDS
Title = Credits
Alttitle = Can you feel the Sunshine?
Authors = Tee_Lopes,_Richard_Jacques
Soundtestpage = 1
Soundtestcond = 0
BPM = 1

Lump SPEC
Title = Special_Stage
Authors = Iceferno
Soundtestpage = 1
Soundtestcond = 0
BPM = 1

Lump HVZ1
Title = Honeydew_Valley_1
Authors = Gooseworx
Soundtestpage = 1
Soundtestcond = 0
BPM = 1

Lump HVZ2
Title = Honeydew_Valley_2
Authors = Nakaigi
Soundtestpage = 1
Soundtestcond = 0
BPM = 1
You are likely not naming them correctly. The credits and title screen themes have two underscores, not one. Also, could I see the level headers for the custom maps?
 
I did give the title and credits ones two underscores.
O__TITLE and O__CREDS , right?
Post automatically merged:

Level headers:
Level 1
LevelName = HoneyDew Valley
SubTitle = Paradise, Sweet Paradise
Act = 1
Music = HVZ1
TypeOfLevel = Singleplayer,Co-op,Competition,Race
FlickyList = Bluebird,Canary
LevelSelect = 1
SelectHeading = Honeydew Valley
Keywords = HVZ1
SkyNum = 200

Level 2
LevelName = HoneyDew Valley
SubTitle = Tainted Paradise
Act = 2
SkyNum = 201
Music = HVZ2
TypeOfLevel = Singleplayer,Co-op,Competition,Race
FlickyList = BlueBird,Canary
LevelSelect = 2
SelectHeading = Honeydew Valley
Keywords = HVZ2

Level 50
LevelName = Digital Crevise
SelectHeading = Special Stages
Levelselect = 50
TypeOfLevel = Singleplayer,NiGHTS
Act = 0
Subtitle = Special Stage 1
Music = SPEC
 

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