KirbyDL
Member
If a extra live is obtained in multiplayer while a bot is in the game, the client assumes an additional extra live is supposed to be given, causing the live count/ ring count to desync from the server.
This was tested with Foxbot, RailAI, and addbot, all resulting in the bug.
This was tested with Foxbot, RailAI, and addbot, all resulting in the bug.