S
shadowsfollower
Guest
i am working with the fighting game engine M.U.G.E.N and thought i would make one for SRB2, i would like some volunteers to help undergo this project.
Jason the Echidna said:Making a fighting game from SRB2 or making mugen into an SRB2 fighting game?
I don't trust someone who can't spell could get anywhere with that, but go ahead... If you DO get anywhere, more people (like Omega!) will certainly jump on board to help ya.shadowsfollower said:making mugen into an srb2 righting game
Jason the Echidna said:I don't trust someone who can't spell could get anywhere with that, but go ahead... If you DO get anywhere, more people (like Omega!) will certainly jump on board to help ya.shadowsfollower said:making mugen into an srb2 righting game
lpjunior999 said:I've worked on Mugen in the past actually. You're working to make a Sonic fighting game? If you check the Mugen Fighter's Guild forum, you should find someone's made a lot of progress with one based on Sonic Battle.
Besides, be careful. Mugen is MUCH MUCH harder than SRB2 to mod. You making wads for SRB2 are hard? You only have to draw 160 frames, and all the programming is done. In Mugen you need around 300 depending on the character, plus you program everything yourself, palettes and enemy reactions included. Expect 3+ months for one character.
That got my attention. I want to play with Mugen now.lpjunior999 said:In Mugen you need around 300 depending on the character, plus you program everything yourself, palettes and enemy reactions included. Expect 3+ months for one character.
hotdog003 said:What error is it? Perhaps I could help... ?
I'm not talking about making a game from Scratch...or Grounderhotdog003 said:You should see what it's like for Visual Basic.
As far as I know, a program for make fighthing games.Bigboi said:Wait wait wait... What the hell is Mugen?