mt_Treeline_hop.wad

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A-star

now Known as Player 1.1
Grassy Area + Night Sky + Trees (by the Truckload) = Treeline hop zone!

'nuff said :P

Screens:
(the Blue bordered area is a gravity 0 sector. Find out why for yourself ;) )
srb20010.png

srb20011.png

srb20012.png

srb20013.png


Download:
Main Download- FFH
Mirror1 - Filesend
 
Looks really flat and bland from those screenshots.

EDIT after playthrough: Its really flat and bland, barely any rings, you should try fixing your sky on the walls, it looks strange, at a lot more places to jump and more rings.
 
Chrome the hedgehog said:
Its really flat and bland, barely any rings, you should try fixing your sky on the walls, it looks strange, at a lot more places to jump and more rings.

Chrome the hedgehog said:
Its really flat and bland

So what should I do to it?

Chrome the hedgehog said:
you should try fixing your sky on the walls

How?

Chrome the hedgehog said:
it looks strange

Vague, too vague.

Chrome the hedgehog said:
add a lot more places to jump and more rings.
fix'd
 
It is.
It's a bland, Without Thok Barrier, Huge, and with a bunch of trees.
0/10
Since i know this is your 1st-9th, Almost all the 1st-9th levels get bad ratings and this is the 1st-9th one...You will get this rating.
Bland level + No Thok Barrier = 0/10
EDIT:
astar said:
Chrome the hedgehog said:
Its really flat and bland, barely any rings, you should try fixing your sky on the walls, it looks strange, at a lot more places to jump and more rings.

Chrome the hedgehog said:
Its really flat and bland

So what should I do to it?

Chrome the hedgehog said:
you should try fixing your sky on the walls

How?

Chrome the hedgehog said:
it looks strange

Vague, too vague.

Chrome the hedgehog said:
add a lot more places to jump and more rings.
fix'd
1:Add more plataforms...
2:Make a Thok Barrier.
3:It does looks strange.
astar said:
(the Blue bordered area is a gravity 0 sector. Find out why for yourself ;) )
To reach the FOF there up.
 
Try adding platfroms and make it look like a small forest, you want elevation in a Match map to make things interesting.

The sky on the wall needs to be part of the thok barrier to look realistic, and from what Superusuario said, you don't have a thok barrier.

Add rocks, a river, a lake, waterfall, stuff like that.

We really need the wiki back up.
 
Superusuario said:
It is.
It's a bland, Without Thok Barrier, Huge, and with a bunch of trees.
0/10
Since i know this is your 1st-9th, Almost all the 1st-9th levels get bad ratings and this is the 1st-9th one...You will get this rating.
Bland level + No Thok Barrier = 0/10
EDIT:
astar said:
Chrome the hedgehog said:
Its really flat and bland, barely any rings, you should try fixing your sky on the walls, it looks strange, at a lot more places to jump and more rings.

Chrome the hedgehog said:
Its really flat and bland

So what should I do to it?

Chrome the hedgehog said:
you should try fixing your sky on the walls

How?

Chrome the hedgehog said:
it looks strange

Vague, too vague.

Chrome the hedgehog said:
add a lot more places to jump and more rings.
fix'd
1:Add more plataforms...
2:Make a Thok Barrier.
3:It does looks strange.
astar said:
(the Blue bordered area is a gravity 0 sector. Find out why for yourself ;) )
To reach the FOF there up.

There is a Thok Barrier look in a Mp editor and look for yourself.

1. there are plenty. Anymore would cause Lag.
2. there is one.
3. You guys have to tell me how.
 
1:I'm not talking about trees.
2:You did the thok barrier wrong...The floor and ceiling heigh must be the same.
3:Move meanwhile looking at one of the walls with "SKY97"In it...
 
Superusuario said:
1:I'm not talking about trees.
2:You did the thok barrier wrong...The floor and ceiling heigh must be the same.
3:Move meanwhile looking at one of the walls with "SKY97"In it...

1: Why wuld I add more FOFs to a forest? And it would Still Lag.
2: That's not what level Design 101 says.
3: So, what am I supposed to use? (XWE doesn't let me make textures for this particular WAD...)
 
astar said:
Superusuario said:
1:I'm not talking about trees.
2:You did the thok barrier wrong...The floor and ceiling heigh must be the same.
3:Move meanwhile looking at one of the walls with "SKY97"In it...

1: Why wuld I add more FOFs to a forest? And it would Still Lag.
2: That's not what level Design 101 says.
3: So, what am I supposed to use? (XWE doesn't let me make textures for this particular WAD...)
1:No
2:Thok Barrier making isn't there...It's an article on the Wiki.
3:Use another texture by using SRB2 Doom Builder.
 
1: ?
2: oops, my bad. But it doesn't say that either.
3: You can't make textures in SRB2DB (which I use for map making)
 
1:If you add more plataforms the level will still not lag.
2:Read it again.
3:I was saying to use another SRB2 Texture.Using a sky texture for a wall looks strange.
 
Superusuario said:
Almost all the 1st-9th levels get bad ratings and this is the 1st-9th one...You will get this rating.
Limestone Lake was my second level and you gave me a 9/10...
 
Zanyhead said:
Superusuario said:
Almost all the 1st-9th levels get bad ratings and this is the 1st-9th one...You will get this rating.
Limestone Lake was my second level and you gave me a 9/10...
I said almost all.
@astar:1:If you put alot of things(Example:Flowers,Bushes,Etc.(Scenery objects))Will make the level lag, However...Plataforms not because they aren't Objects.
2:Thats how i understand it...
3:I don't know...Just don't select a Sky texture for your level walls...
 
1: oh really now, when I first added Trees the level lagged like living hell. So I removed some. So you are wrong.
2: Well the way you understand it was wrong.
3: Give me an example or it's staying.
 
I'll give you an example of how your sky can be fixed in a few minutes.

EDIT: Finaly, I was delayed a bit, but here is a little example.

This is what you did with the thok barrier.

http://i273.photobucket.com/albums/jj212/Blue9Knight/Treelinehelp2.jpg Which left an open space, we don't want that, so I closed the space up, and lowered the ceiling height of the thok barrier to be only 6 units higher than the in level floor.

http://i273.photobucket.com/albums/jj212/Blue9Knight/Treelinehelp.jpg Like this.

You should get this.

srb20061.png


Am I helping?
 
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