Jackysmackyhackywacky said:
Blue Warrior said:
Jackysmackyhackywacky said:
*smack self* *smack ghost 1000 times as hard* *ghost drop kicks me out of a 10 story window* *i survive (somehow)* *i die on way to hospital*
I^^^I
I2009I
IxxxxI
I^^^I
My Tombstone
Muahhahahahahahhahahahaahahahahhahahahahahahahhahaha!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
*cough*
Please don't do that. Not everyone here is thirteen.
Ahem...........
I'm not thirteen either, thank you very much.
Anyway, what the heck do mean by that. Not only thirteen year olds know that everybody goes to hell when they die.
And to flawfulfan or whatever yer name is, I helped him with the original design completely. Platforms, water, !THE!AWESOME!RISING!DONUT!, all of it. The floating donut was my idea. And ghost shouldn't be saying anything about the "creating levels that are impossible for others to enjoy". He made a funwad. It's a match called "funwad" w/ a hockey thing and then he made his special teleport that goes to his hidden line of 129 or so rail rings (I'm not sure what it was but i think it might have been exactly 129. I have a knack for remembering numbers.) Then he teleported to the hockey course and shot the holey living heck out of me! And he has the nerve -stupidity i mean, to talk about fair.
So.. you mean that you helped and ghostintheshell didn't give you credit?
Anyways, here's a list of the good and bad stuff I found
Bad stuff:
Underwater needs air bubble patches,
Make some trees or some other scenery!
Rail rings... are on springs,
Lots of air bubbles inside that fountain thing,
Too many rings on those platforms floating on the water
Good stuff:
The rising donut thing, to me it was a nice touch,
Easy to reach springs underwater.
The platforms on water are great, but they have lots of rings
Small, but not cramped, and good usage of those Item Boxes
The rising donut was at perfect speed for the height of that lake/spring
Overall, this gets an 8/10.