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Move Tagged Sector's Floor/Celiing --- Block Monsters

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SRB2-Playah

Ne'er-Do-Anythin'
Ok. So, few of you know that with the Block Monsters flag up on the Linedef Executor 106/107 (Move tagged sector's floor/ceiling), you can have another Linedef Exec activated as soon as the movement is finished.
What's confusing me is how.
The SRB2.org specials documentation is rather vague about it, and frankly, somewhat out of date. I already tried floor height (For the ceiling exec).

So. To make another Linedef exec activate, what do I do after flagging Block Monsters?
 
Set the X texture offset value on the front side of the 106/107 line to be a tag number of the next linedef executor you wish to be run.

At least, that's how I read it.
 
Ah, the OFFSET. All it said was X alignment on the front side of the linedef. I had no clue what it meant.
Thanks.
 
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